Data Provider
Simple but very powerful client, it was designed to help you consume data easily.
install | yarn add @clayui/data-provider |
---|---|
version | 3.119.0 |
Stable3.119.0View in LexiconCHANGELOG
Introduction
ClayDataProvider gives functionality of data caching, attempts, polling, network status and avoiding the thundering herd problem. It is simple and powerful because:
- Easy adoption, you can incrementally use in your application and both
useResource
hook andClayDataProvider
component and have all the functionality available. - Simple to start, use the basics you already know or take advantage of the full set of features to get the most out of it.
- Built for data to reflect what users are doing in your application, it works perfectly for cases where data changes according to user interaction.
- Extensible, enjoy the single cache in only one source of truth and save data between navigations to be used in future interactions.
- Suspense and ErrorBoundary do incremental adoption with
<React.Suspense />
and<ErrorBoundary />
to the new React patterns.
Getting started
To consume data, you can work with two different ways in React, using the <ClayDataProvider />
component or useResource
hook. We recommend that you use useResource
for cases where your component has more logic to handle data, so it decreases the complexity and eliminates logic within JSX, use <ClayDataProvider />
for simpler cases that do not have so much logic involved in the data or when you are not familiar with hooks.
useResource hook
The vast majority of APIs are the same between useResource
and <ClayDataProvider />
, the difference is that there is no notifyOnNetworkStatusChange
API in useResource
, you control them via the OnNetworkStatusChange
parameter when you need it.
Features
Retry
Make attempts on a request several times when a network or server error occurs.
fetchRetry
is easy to set up and is enabled by default with the jitter
setting for delays between attempts by default.
Network Status
The DataProvider provides network status information for you if you want to create customizations in those statuses. If you are using <ClayDataProvider />
you can enable this information by activating the notifyOnNetworkStatusChangeAPI
prop, once activated it will cause new renderings each time the network status changes.
Using network status with hooks is another option, it does not provide an abstraction for loading
, error
and networkStatus
and all information is collected through the onNetworkStatusChange
callback.
loading
is equivalent tonetworkStatus < 4
error
is equivalent tostatus === 5
Variables change
variables
is an API for GET
requests that help satisfy whether your cache will be retrieved from storage or not, this can be useful for cases where your data is formed by user interactions such as Autocomplete
, you can still set a delay on the fetchDelay
prop to ensure that your requests are not called every time a change of input value occurs, for example.
Caching data
You can cache your requests so that in new user interactions a new request is no longer necessary, by default the cache is deactivated.
The cache is guided by a policy, use the fetchPolicy
prop to enable and configure the cache according to your use case.
storageMaxSize
API. Each new query is equivalent to 1 size.suspense
is enabled the hook automatically changes the fetchPolicy
to FetchPolicy.CacheAndNetwork
if it is set to FetchPolicy.NoCache
so it works properly.Infinite loading
Using the useResource
hook also supports paginated data, which is common in APIs to avoid large amounts of data being trafficked in just one request and decrease response time. To get this behavior you need to return the cursor
value with the next page link in the fetch
property.
Data is automatically aggregated as new requests are being made when the loadMore
callback is called.
refetch
callback as an attempt to refresh the data will not work since the data is already aggregated.const {loadMore, resource} = useResource({
fetch: async (link: string) => {
const result = await fetch(link);
const json = await result.json();
return {
cursor: json.info.next,
items: json.results,
};
},
link: 'https://rickandmortyapi.com/api/character',
variables: {limit: 10},
});
Suspense and ErrorBoundary
The useResource
hook also supports integration with <React.Suspense />
which allows you to "suspend" the component while a request is in progress and add a component in fallback and can in some scenarios parallelize the requests. Read more about using Suspense to load data and the benefits it can bring to your application.
const Menu = () => {
const {resource} = useResource({
link: 'https://rickandmortyapi.com/api/character',
// Enable Suspense integration
suspense: true,
variables: {limit: 10},
});
return (
...
);
};
const Root = () => (
<React.Suspense fallback={<LoadingIndicator />}>
<Menu />
</React.Suspense>
);
If a network error happens you can also catch the error in render time using <ErrorBoundary />
and render some component as fallback when this happens and add the possibility for the component to try to recover.
const Root = () => (
<ErrorBoundary>
<React.Suspense fallback={<LoadingIndicator />}>
<Menu />
</React.Suspense>
</ErrorBoundary>
);
Data Fetching
const {resource} = useResource({fetch, link});
This is an API that replaces the link
behavior of receiving an async function, this did not allow us to validate the cache correctly because we do not have the URL view. This API is more friendly and has a unique responsibility, you may be able to pass an async function that accepts the link
and options
, and return the data. useResource
will use its async function instead of the fetch
default.
Fetch
import fetch from 'unfetch';
const App = () => {
const {resource} = useResource({fetch, link: 'https://clay.dev'});
// ...
};
Sortable
const {resource, sort, sortChange} = useResource({
fetch: (link, init, sort) => {
const url = new URL(link);
if (sort) {
url.searchParams.append('column', sort.column);
url.searchParams.append('direction', sort.direction);
}
return fetch(url, init);
},
link: 'https://clay.dev',
});
Advanced
Avoiding thundering herd problem
Starting with delay.initial
, the delay of each subsequent retry is increased exponentially, meaning it's multiplied by 2 each time. For example, if delay.initial
is 100, additional retries will occur after delays of 200, 400, 800, etc.
With the jitter
option enabled, delays are randomized anywhere between 0ms (instant), and 2x the configured delay. This way you get the same result on average, but with random delays.
These two features combined help alleviate the thundering herd problem, by distributing load during major outages. Without these strategies, when your server comes back up it will be hit by all of your clients at once, possibly causing it to go down again.
apollo-link-retry
plugin for React Apollo.Caching data at root level
The DataProvider can be used on small components that need some data and if it is very reused by the application in other pages, it does not make sense to consult this data every time the user interacts with it in other parts of your application, you can take advantage of the root level cache, ensuring that the next user interactions in the component are with data in the cache, even if it is on other pages.
storage
property has been deprecated since v3.67.0 in favor of declaring the
component in the application root to control cache state and other internal details.API
useResource
Property | Description |
---|---|
fetch <T = unknown>(
link: string,
init?: RequestInit | undefined,
sort?: Sorting | undefined
) => Promise<Response> | Promise<FetchCursor<T>> | Promise<T> | A Promise returning function to fetch your data, this replaces the
use of fetch by default. |
fetchDelay number | This API is used in conjunction with variables API, if it is always changing its value set a debounce time to make a new request. Set a value in ms. |
fetchOptions RequestInit | Options passed to request configuration. |
fetchPolicy FetchPolicy | Fetch policy is an option that allows you to specify how you
want your component to interact with the cache.
(cache-first) Whenever a new request occurs, the data provider
will first look at the cache and return it if it satisfies the
data, otherwise it will perform the request.
(no-cache) It will always make a new request and return the result
and the cache is deactivated. When using this with suspense enabled
the policy changes to cache-and-network to make it work better, you
can still change it to cache-first as well.
(cache-and-network) This case is specific to when you want your
users to have a quick response, when a new request happens, it
will first go to the cache and if it exists it will return and
regardless if it is in the cache it will make a new request on
the network.
The data provider takes only the cached data when they meet the
requirements, the variables and URL are what they define when
the cache satisfies their request. Be careful if your request
is needed to cache to avoid problems. |
fetchRetry {
/**
* The maximum number of times to try a single request before giving up.
*/
attempts?: number;
/**
* Configuration for the delay strategy to use.
*/
delay?: FetchRetryDelay;
} | Define the strategies for attempting new requests when it fails. |
fetchTimeout number | Set a request timeout in ms, if it reaches this limit it will go through the retry rules and if it still persists, it will set the networkStatus to 4 (Error). |
link string | LinkFunction | Set the URL to where the data provider will have to make a
request, by default the request is solved with json, if it does
not cover your use case you can also pass a function by returning
a Promise. We do not recommend that you use a function to do so,
you will lose some benefits of the data provider,
always try to avoid.
(!) The behavior of the link accepting a function has been deprecated
in favor of the fetcher API. |
onNetworkStatusChange (status: NetworkStatus) => void | Callback is called when the network status is changed. |
pollInterval number | The interval is set in milliseconds, setting the value to zero will disable polling. |
storage DeprecatedRecord<string, any> | Reference your storage provider, like Context, Store Object...
Whenever a new request happens the data provider will look at
storage, respecting the fetch policy.
If you have a context serving as your store in your application
independent of where the user is interacting the data provider
can retrieve the data from the cache again if it is satisfied.
The data is removed in LRU (least recently used) order.
@deprecated since v3.67.0 - declare the
component at the root of your application to cache globally. |
storageMaxSize Deprecatednumber | Set the amount of items that can be cached, set to zero will be
treated as infinite, be aware to set an ideal size to offer a
positive experience for your user but not use a large amount of memory.
@deprecated since v3.67.0 - declare the
component at the root of your application to to configure maximum
cache usage. |
suspense boolean | Flag to enable useResource integration with suspense. |
variables Record<string, any> | null | Variables are analyzed and converted to be passed as parameters to the query of a GET request, for example. @example { name: 'Matu', } output for the link: '/?name=Matu' |
DataProvider
Property | Description |
---|---|
children (props: ChildrenProps) => React.ReactElement | It uses a render props pattern made popular by libraries
like React Motion and React Router.
Children as a function is required for the DataProvider
to pass the props with data information, network status,
refetch method and others. If this is an impediment try
using the useResource hook. |
notifyOnNetworkStatusChange boolean | Set to true means that network status information will be passed
via renders props and will also cause new renderings as
networkStatus changes, when false rendering does not
happen again.The default value is false |